If France settles South of the Pyrenees, they will have longer and more resource intensive wars with Spain. Also there’s a chance they’ll be allied with most city states (CS), preventing Austria from claiming those CS by marriage. They’ll probably have a gigantic fleet, score Exploration Victory Points (VP) and conquer the Almohads (Morocco) eventually. This makes Spain incredibly powerful: Improving their economy, research etc. The entire Iberian peninsula will be Spanish. They’ll send some settlers there nonetheless, but they won’t be powerful there. Now if Spain settles at that mountain range and in Southern France, the French can’t access the Iberian peninsula anymore. The Pyrenees are the strategically important mountain range between Spain and France. I played this scenario a lot of times and here are my observations. There’s a balance of power that can shift in your favor or against. Some things are just not in your power to influence. With the Into the Renaissance scenario being 200 turns long a lot of things can happen. Into the Renaissance General Strategy On things you can’t control
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Why? Because even on Emperor, where normally things go easier, this one was incredibly hard! How to get this achievement you can read in the Yokes on the Mongols Steam Achievement Guide. Even harder than most of the Scramble for Africa achievements.
Win as Russia on Emperor or above in the Into the Renaissance scenario. Maybe you already have all scenario specific Steam achievements and want to win the scenario on deity difficulty with all nations? Scroll down and dig through the Into the Renaissance strategy guides for playing on deity difficulty. Further below you’ll also find general advice on this scenario.īefore you get cracking on Into the Renaissance Strategy guides, you might want to have a look at the Into the Renaissance Map. Read about some of these achievements in this post and get an overview of the Into the Renaissance strategy guides for the harder achievements. The Into the Renaissance scenario comes with 12 playable civilizations and 6 mostly challenging Steam Achievements. The first 100 turns span 3 years each, whilst the second half of the game progresses in turns of 2 years, totaling in the 500 years it took Europe from the High Middle Ages into the Renaissance. The Into the Renaissance Scenario for Civilization 5 lasts 200 turns from 1095 AD to 1595 AD.